| Author |
Thread Statistics | Show CCP posts - 57 post(s) |

Warde Guildencrantz
TunDraGon
125
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Posted - 2012.10.09 13:26:00 -
[1] - Quote
confirming goodfeature
deadspace in my eve plz? I want to shoot stuff with a built in salvager and use built in tractor beam to grab far off debris. Electrical rewiring puzzle-majigs to reroute power to closed doors.
While you are at it build a "scan visor" into the suit, to scan certain objects and receive information about them, a-la Metroid Prime. That was honestly the best feature for people who want to nerd out in space exploration. Example:
"This creature has suffered severe lacerations to the sternum, resulting in fatal blood loss."
Could be a way of receiving hints on how to navigate the wreck. |

Warde Guildencrantz
TunDraGon
128
|
Posted - 2012.10.09 13:49:00 -
[2] - Quote
Anslo wrote:Warde Guildencrantz wrote:
While you are at it build a "scan visor" into the suit, to scan certain objects and receive information about them, a-la Metroid Prime. That was honestly the best feature for people who want to nerd out in space exploration. Example:
"This creature has suffered severe lacerations to the sternum, resulting in fatal blood loss."
Could be a way of receiving hints on how to navigate the wreck.
ALL OF MY WANT!! This feature would be amazing!!! This would make me fall in love with Eve again.
Honestly, that feature is 60-70% the reason that Metroid Prime was such an acclaimed series, it basically seamlessly incorporates lore into gameplay, and people can choose to observe the lore or ignore it just based on their usage of scanning. Of course, not scanning would result in having less useful clues :P |

Warde Guildencrantz
TunDraGon
129
|
Posted - 2012.10.09 13:58:00 -
[3] - Quote
Metal Icarus wrote:My one concern is what happens to your ship while you are in EVA? Does your ship enter a stasis mode until you are dead? Can other people board your ship and steal it?
I think that this will make implants a much more interesting market! Even a profession!
It would be interesting if people could in fact board your ship, but upon docking at the wreck while a second person is docked, they land at the other side of the wreck. It would result in having to cross the wreck to reach the other pilot's ship, meaning a conflict would likely happen in the middle, or at least the person who knew they would be stealing would have to "stealth" past the other explorer.
Docking at the same spot and just turning around and boarding the other guy's ship just sounds a bit too easy :P |
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